﻿using System;
using System.Collections.Generic;
using System.Text;

namespace ChuanYe.CountyFireManagement.Model
{
    public class FireMQTTResponseModel
    {
        /// <summary>
        /// 火灾编号
        /// </summary>
        public int FireId { get; set; }

        /// <summary>
        /// 消息编号
        /// </summary>
        public int MessageId { get; set; }

        /// <summary>
        /// 消息发送类型
        /// </summary>

        public int MessageSendType { get; set; }

        /// <summary>
        /// 消息类型
        /// </summary>

        public int MessageType { get; set; }

        /// <summary>
        /// 处置类型
        /// </summary>
        public int RecordType { get; set; }

        /// <summary>
        /// 处置内容
        /// </summary>

        public string RecordContent { get; set; }

        /// <summary>
        /// 消息内容
        /// </summary>

        public string MessageContent { get; set; }

        /// <summary>
        ///发送者
        /// </summary>
        public int SendUserId { get; set; }

        /// <summary>
        /// 当MessageSendType等于3(向目标用户发送) 
        /// </summary>
        public int TargetUserId { get; set; }

        /// <summary>
        /// 当MessageSendType 等于5(向指定区域发送) 
        /// </summary>
        public string AddressCounty { get; set; }

        /// <summary>
        /// 当MessageSendType 等于5(向指定区域发送) 
        /// </summary>
        public string AddressVillage { get; set; }

        /// <summary>
        /// 当MessageSendType 等于5(向指定区域发送) 
        /// </summary>
        public string AddressTown { get; set; }


    }
}
